PENERAPAN MODEL ROLE PLAYING DALAM PEMBELAJARAN MENDALAM UNTUK MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR SISWA KELAS XI AKL SMK NEGERI 6 MEDAN
DOI:
https://doi.org/10.34125/jmp.v11i4.3247Keywords:
Role Playing, Pembelajaran Mendalam, Aktivitas Belajar, Hasil Belajar, Utang Wesel Jangka Panjang.Abstract
This study aims to determine the improvement in student activity and learning outcomes through the implementation of the Role-Playing model within a deep learning approach regarding the topic of Long-Term Notes Payable in class XI AKL 2 at SMK Negeri 6 Medan during the 2025/2026 academic year. This research is a Classroom Action Research (CAR) study conducted over two cycles, comprising the stages of planning, action implementation, observation, and reflection. The research subjects consisted of 32 students. Data were collected through observation, tests, and documentation, and subsequently analyzed using both quantitative and qualitative descriptive methods. The results indicate that the implementation of Role-Playing within a deep learning approach can enhance student activity and learning outcomes. The percentage of students categorized as active and highly active increased from 40.63% in Cycle I to 87.50% in Cycle II. Classical learning mastery also rose from 81.25% to 93.75%, surpassing the school-established mastery criterion (KKTP) of 85. Thus, the implementation of Role-Playing in deep learning is effective in improving student activity and learning outcomes, while fostering a more active and meaningful learning environment that promotes a deeper understanding of concepts in class XI AKL 2 at SMK Negeri 6 Medan.
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